Image description
🏙️

Birch Tower

Building summary

A brand new luxury high rise apartment complex with all the amenities... at least that’s what the developer promised.

Building conflict

The developers (Stephen) advertised the building with full gym, pool, facilities etc. but didn’t mention that it was a guide only. Without renting out the retail space at the bottom of the building there’s no way to pay for it, they can’t even afford to fill the pool! Residents are pretty demanding of perfection as they’re used to the finer things in life!

Building objective

Work to make the building a profitable investment and use the proceeds to better the community.

Resident demographic

Upper income professionals.

Design Style

Super modern luxury, marble, glass, soft close cabinets, the works.

History and Trivia

Birch Tower was marketed as the start of a new luxury precinct in Garland’s CBD.

The CBD had been struggling as a bit of a cultural wasteland so this was set to bring more of a lively air to the area.

Image description

Name:Birch Tower Apartments
Location:Garland CBD
Style:Modern luxury
Age:Recently completed
Residents:Oliver, Quinn, April, Ryan, Elle

Once completed, the developers left several interior areas unfinished including the ammenities and the unrented retail space. For the OC to be able to finish the works they will need to find a good long term tenant.


Building Events

Moving in!

Objective

  • Move into your new apartment in Birch Tower.

Spoilers

  • Summary

    You arrive in Birch Tower and a professionally greeted by Oliver. He welcomes you to the building and is ready to show you around immediately. You walk through the lobby as he explains all of the facilities and then takes you to your apartment.

    It’s pretty small but the view is amazing.

    Oliver gives you a welcome basket with a seedling and plant stand then leaves you to settle in. It’s all very professional and ordinary.

  • Trigger Requirements
    • Arrive at Birch Tower lobby after renting the apartment from Ryan on Day 2.
  • Reward
    • A new apartment!
    • Seedling
    • Cleaning Cloth
    • Pot
Event 1 - Things look bad!

PART 1 - PHOTOGRAPHY STUDENT

Objective

Help Oliver out by taking some photos of the building.

Spoilers

  • Summary

    You arrive at the lobby and overhear Oliver talking to an angry resident on the phone, they want to know when the gym and holo deck and going to be ready. He remains professional and says he’s doing his best to get things running asap.

    After hanging up he sighs and notices you. He explains that before they can furnish the amenities they need to rent out the retail space. For some reason it’s not selling!

    He was going to take photos to give to Ryan to make it better but he’s no good with technology. He asks for your help. You go outside and take the photos.

    Oliver gets a call from the weekend manager and has to rush back inside to deal with an emergency. You offer to take the photos to Ryan and he accepts.

  • Trigger Requirements
    AreaTrigger PositionTimeDay ≥InventoryOther requirements
    Birch Tower Lobby (enter from exterior)Afternoon2– 1 x Camera
  • Reward

    Coming Soon!

PART 2 - RYAN’S NUMBER 1

Objective

Take the new photos over to Ryan at the Real Estate Office.

Spoilers

  • Summary

    When you arrive at the Real Estate agency Ryan looks at the photos. Stephen is there and is surprised that no one has rented the place yet. He notices there’s a typo on the ad, the price has 2 extra 0’s! Ryan spilled energy drink on the price and was hoping that someone would pay it for his big commission.

    Stephen decides to rent it out himself, he has a project he’s been thinking of and he lives in the building so he’s really just funding his own gym.

    Oliver arrives and is pleased to see that everything has worked out in the end. You consider if you might have a career in real estate and Ryan quickly says no, there’s only room for 1 top seller in this city!

  • Trigger Requirements
    AreaTrigger PositionTimeDay ≥InventoryOther requirements
    Real Estate AgencyAny
  • Reward

    Coming Soon!

Objective

Requirements

Reward

Event 2 - It’s A Committee!

Objective

Attend Birch Tower’s first body corp meeting.

Spoilers

  • Summary

    Steven wants to open a restaurant in the retail space at the base of Birch Tower. Vote yay or nay with your fellow residents.

  • Trigger Requirements
    AreaTrigger PositionTimeDay ≥InventoryOther requirements
    Birch Tower LobbyUpper entry of the space room.Afternoon57 days after completing previous event a letter arrives with invitation.
  • Reward

    Coming Soon!

Event 3 - Order Up!

PART 1 - ALL BOXED UP

Objective

The restaurant is all set to open but it looks like there’s been a mix up with the mail!

Spoilers

  • Summary

    The parts for the holodeck were supposed to be delivered but instead you’ve gotten packages from various Garland businesses and they’ve got yours. Visit the Butcher, Pub and Recycling Centre to swap the packages.

  • Trigger Requirements
    AreaTrigger PositionTimeDay ≥InventoryOther requirements
    Lobby (enter from exterior)Afternoon7Minimum 7 days after completing previous event.
  • Reward

    Coming Soon!

PART 2 - BUTCHER

Objective

Take the package over to the Butcher to swap for your package.

Spoilers

  • Summary

    Take the package over to the Butcher to swap for your package.

  • Trigger Requirements
    AreaTrigger PositionTimeDay ≥InventoryOther requirements
    ButcherAny7– 1 x Butcher ParcelPart 2/3/4 can be done in any order
  • Reward

    Coming Soon!

PART 3 - PUB

Objective

Take the package over to the Pub to swap for your package.

Spoilers

  • Summary

    Take the package over to the Pub to swap for your package.

  • Trigger Requirements
    AreaTrigger PositionTimeDay ≥InventoryOther requirements
    PubAny7– 1 x Pub ParcelPart 2/3/4 can be done in any order
  • Reward

    Coming Soon!

PART 4 - RECYCLING

Objective

Take the package over to the Recycling Center to swap for your package.

Spoilers

  • Summary

    Take the package over to the Recycling Center to swap for your package.

  • Trigger Requirements
    AreaTrigger PositionTimeDay ≥InventoryOther requirements
    Recycling CenterClose to the entry.Any7– 1 xRecycling ParcelPart 2/3/4 can be done in any order
  • Reward

    Coming Soon!

PART 5 - OPEN THE RESTAURANT

Objective

Arrive back home just in time to open the brand new Restaurant!

Spoilers

  • Summary

    Arrive back home just in time to open the brand new Restaurant!

  • Trigger Requirements
    AreaTrigger PositionTimeDay ≥InventoryOther requirements
    Lobby (enter from exterior)Any7– 3 x Holodeck Parcel
  • Reward

    Coming Soon!

Event 4 - Clean Up Crew!

Objective

Help Oliver clean up the mess made by some inconsiderate residents and solve the mystery of who used the Holodeck last.

Spoilers

  • Summary

    Some careless residents have made a mess of the pool area. Oliver needs to clean it up and get the holodeck working again but he can’t do both. You offer to clean and by the time you’re done Oliver has the holodeck up and running.

  • Trigger Requirements
    AreaTrigger PositionTimeDay ≥InventoryOther requirements
    Amenities FloorAny107 days after completing previous event a letter arrives with invitation.
  • Reward

    Coming Soon!

Event 5 - Eating together

PART 1 - WHAT TO DO

Objective

The building is doing great, so it’s time to give back to the community!

Spoilers

  • Summary

    The restaurant is doing well so now we want to give back to the community. The residents vote to do a side project where the food scraps from the restaurant get donated to the local animal shelter. Everyone has a role to play and it looks like you’re the bag-man.

  • Trigger Requirements
    AreaTrigger PositionTimeDay ≥InventoryOther requirements
    Birch Tower LobbyUpper entry of the Restaurant.Afternoon157 days after completing previous event a letter arrives with invitation.
  • Reward

    Coming Soon!

PART 2 - PICK UP THE SCRAPS

Objective

Pick up the scraps from the kitchen for the Animal Shelter.

Spoilers

  • Summary

    Wait a few days and the restaurants kitchen will have food scraps ready for you to collect. Talk to the chef and take them over when you’re ready.

  • Trigger Requirements
    AreaTrigger PositionTimeDay ≥InventoryOther requirements
    Birch Tower LobbyRestaurant KitchenAfternoon15Wait until the scraps are showing as ready in the kitchen.
  • Reward

    Coming Soon!

PART 3 - ANIMAL SHELTER

Objective

Take the scraps over to the Animal Shelter.

Spoilers

  • Summary

    Having the food donated from Birch Tower takes the pressure off of the animal shelters budget. Good for you.

  • Trigger Requirements
    AreaTrigger PositionTimeDay ≥InventoryOther requirements
    PetshopAny15– 1 x Animal Scraps
  • Reward

    Coming Soon!

Event 6 - It’s a party!

Objective

It’s a Building party and everyone is invited. We saved the building!

Spoilers

  • Summary

    The building is finally up and running and you’re even doing something good for the Garland community. Now you can kick back and relax or maybe even try moving to a different building?

  • Trigger Requirements
    AreaTrigger PositionTimeDay ≥InventoryOther requirements
    Lobby (enter from exterior)Afternoon207 days after completing previous event a letter arrives with invitation.
  • Reward

    Coming Soon!


Residents

Image description

Oliver

Friendly building manager. Outgoing, always up for something new but a bit lonely. Loves building things.

Image description

Elle

Works as an influencer, knows all the best restaurants but too frugal to eat there. Perfectionist, loves planning and houseplants.

Image description

Ryan

Real Estate manager, hustle culture champion, always looking for an angle to get ahead. Loves working out, making money and making sales.

Image description

Quinn

Introverted financial manager. Loves gaming, doesn’t like socialising, works nights because of the timezones.

Image description

April

Art gallery curator who wishes she could spend more time painting. Very whimsical, head often in the clouds. Never unpacks her boxes.


Screenshots

Lobby
Image description
Player Apartment Interiors
Resident Apartment Interiors
Image description
April’s apartment (work in progress.)
Image description
Elle’s apartment (work in progress.)
Image description
Oliver’s apartment (work in progress.)
Image description
Quinn’s apartment (work in progress.)
Image description
Ryan’s apartment (work in progress.)